Our Story
Huddle comes from two friends, one fantasy league, and twenty years of trash talk.
We've been in the same league for two decades. Twenty drafts, twenty waiver-wire panics, a group chat that has never once been quiet on a Sunday. Between seasons we ran game nights: Risk, Ticket to Ride, Catan, whatever hit the table. One night the question came up: why isn't there a fantasy football game night? We went looking for the game. It didn't exist.
So we made the thing we wanted to play
No publisher. No playbook. Just index cards, a kitchen table, and a league full of friends willing to test a half-finished idea. We drafted. We argued. We broke the rules and rebuilt them until the game gave us the same feeling as a real season: the auction steal, the bad beat, the trade you hear about for weeks. When the league started asking to play the prototype instead of watching the games, we knew we had something.
Then it snowballed
Friends told friends. We brought Huddle to PAX Unplugged and Origins, and strangers who sat down for one round stayed for a whole season, then asked where to buy it. One reviewer at Origins put it better than we ever could: “I really can't think of a time when I had more fun playing a board game.”
Where it's headed
Today there are Huddle leagues all over the country. Families running keeper leagues with homemade trophies. Commissioners building their whole draft party around the board. More than a thousand copies out in the wild, and every one of them is an excuse to get your people around a table.
The best games happen when everyone's in the same room.
That's the story. If you've read this far, you're probably our kind of people, and we'd love to have you at the table.